![]() Vanilla Expanded: World is now combined with VE:DGA so you don't have to download two separate mods Showing your weapon to the public will alert the police (experimental) Different movement styles in different law enforcement agencies or gangs Michael and model switching to law enforcement will hold guns more professionally such as them using NPC cover animations or holding LMGs properly Law enforcement has a new tactical shooting style (beware of mods that changes ta) Knocking out NPCs doesn't kill them instantly and their props wouldn't fall Brawling AI is now improved, so there is a 75 percent chance peds would fight you back Their bravery towards law enforcement is slightly increased Gang combat AI is improved, you can expect seeing gangsters carry their fallen homies to safety Unused gang peds spawns naturally aswell, adding variety in some gang areas New jurisdictions (SAHP, MW, NOOSE, USCG, MW-Humane Labs) Reworked law enforcement related ambience A system when shooting a cop doesn't give you 3 stars immediately, doesn't apply on ambient cops on stations or scenarios due to limitations Law enforcement AI is improved, so fighting cops is slightly harder now Law enforcement equipment will improve as your wanted level increases, expect to see snipers and juggernauts at 5 stars ![]() A new challenging wanted system written from scratch Use DirectX 11 too so in that case there would be no weird textures. ![]() To install the mod, just drop the folders in the correct location, add "dlcpacks:/vedga/" in dlclist.xmlĪlso install the requirements: HeapAdjuster, Packfile Limit Adjuster and Dilapidated's Gameconfig to increase mod stability and avoiding crashes. VE:DGA Discord Server: discord.gg/GjSAs7Y3bB VE:DGA is a mod that enhances dispatch, gang and action using modified vanilla assets.
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